Showing posts with label Anatomy lecture. Show all posts
Showing posts with label Anatomy lecture. Show all posts

Sunday, October 20, 2013

CG Painter and colour wheel

What is it? Why sometimes our design or composition stays blank and people gets confused because don't get the message?
This have to do with a very fundamental principle every time we should think about.-
SOMETHING you want to say definetly, is the first condition to any discipline.
Completion does not depend on material rendering or little details, we START with an opinion, building every essential part in order to give our objection, and COMPLETION is done when the idea is said.
No after, no before.

Freedom is an abstract joy we experience when the message has been send succesfully, I hope it makes sense.

I have been searching for some old masters toughts and it suggest some good advices.-
Talent, don't bother whether or not you have it, Just assume that you do and then forget about it. Talent is equivalent to one person own effort and time invested into something, there is no divine intervention.
Is silly to think life and art are separate topics, it can be manipulated but never separated, there is a great and stainless bound.
Art is a long term business, you just can't "get" it in any life time.

So if we have enough patience, who can break us?   Patience hard as steel!!
Let's begin!

Here is some really quick CG paintings, every painting has been done in less than 1 hour each, but don't think I'm worried about time anymore, we should be worried more about the over all idea instead of little details as I mentioned before, sketches can save our life in hard situations, with sketches we are FORCED to work directly into a message, no licking, we can't get lost in details or secondary matters.

But feel free to ignore all advices said in this blog, you are free to believe anything you want at your own, if something is useful for you take it.

(exploratory sketches!)
Divisory Line
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Some CG face sculpt, no reference and really fun!




I decided to go back, and fill the missing stage, I realized I can't go on and create true CG Feelings
without ever touched traditional art media/Fine art, such as real painting media and drawing media.
I have to say I just LOVED acrylics and oil, CHARCOAL is just so smooth, every stroke is full of vitality and flexibility, I can't believe what have I been missing, and now is a good time to start, and let me tell you is my first time touching any traditional media, so please be kind ^^u.
I need a lot of patience to carry this enthusiastic autodidact course so let's continue and remember.
those who cannot begin do not finish

( I was like, traditional media? who?)

Acrylic colour wheel, here are some tips you could use if you try to attempt mix colours.
Follow that order and is easy to remember each colour, the idea is to have the most intense saturation of those pigments, to dull them after that, because no mixing can give true saturation to any hue
is really important!!!!
And also if you are about to mix, always choose the lighter value hue first as a base for the mixing and ONLY THEN add just  A LITTLE BIT of the darker hue, mixing is like that, darker hue eats lighter hue as a soul eater, the way it works is simple, add tiny bits of darker hue into a base light hue, drop by drop until is nice to use it, if you don't do it this way, the darker colour wheel will delete all other pigment and delete any residual hue and the mixing has failed, and we have to start over and over again :c ( I wanted to avoid this but my bad luck drove me right into this pigment mud problem, I had to mix 5 times yellow and orange in order to get yellow-orange , I was getting pink / ultra saturated orange and ultra saturated pink) so start thinking from light to dark really like CG, only here is more dangerous, so before mix any colour think the order first then do it.

12 essential hues relationed to a clock (really useful!)
Y - 12
Y- O - 1
O - 2
R - O - 3
R - 4
R - V - 5
V - 6
B - V - 7
B - 8
B - G - 9
G - 10
Y - G - 11
I hope I can post some paintings soon, I'm still way too amateur for this ...
( 4 hours to mix this color wheel (above), I can't believe how difficult it turned to be after all, Is intresting the limitations of real media towards what we take from granted in CG, really intresting discovering how bad I am in real media and not what I tought it could be, let's push Harder!!!)


And some crappy 3DCGI Gaming level.
Thank you for reading!
and
Keep ON!

Friday, April 26, 2013

CG Practice, Value Importance April 26th,2013

The importance of value in the scene, rather worry about the over all composition, we as humans are adapted to a colorless world, in fact the way we see the world is trough value, that way we can judge distances, forms and positions, is important to have this in mind and be aware that, value triggers from more than just 1 or 2 steps, Images can have a wider value range than we expect and even what we can see.
it could be a suggestion for my depth paradox.
More CG practice to come, I just bought new books and the fuel is getting more and more hard to digest, but there is not problem, let's keep digging!
                                      







Some material study and portraits.






Saturday, March 16, 2013

CG Painter practice March 16th, 2013


Extraordinary Night time.
CG Painter resume, No doubt we tend to get lost in the apparently infinite tones and values of the nature, it can be simplified, but there does not recides the problem, the problem must be found inside, do not understimate the gray value, it can be really helpful.
The dictates get more and more hard the more I do them, I don't know why but I suppose is part of the process, remember, worry about the enironment before any stroke.
1 Layer Each, PS
CG Painting.

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some sketch I have done for a friend's OC, I hope I can finish it soon.


And a near Hatsune Miku Fanart!

Do not start or stop, just do it.
Keep on!

Saturday, March 9, 2013

CG Paint and perspective practice, March 09, 2013

And the research keeps going, Here some exercises on making good perspective for enviroments, also some CG painter practices, I insist that there is no reason for doing work if you can't understand what are you doing, is intresting the fact of giving a logical feeling to every artwork, it just makes the idea pop and making it more realistic and desirable, I hope I can go back to practice in next school breaks.
__________ Divisory Line ____________





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Here some CG painting practices and a fanart from skullgirls, damn I just love that game.
Patience, priorities first, just manage your time and be strict.





Skullgirls!!!!!!!!!

Keep ON!

Tuesday, January 1, 2013

Anatomy Part 1 (Skeleton Part A)

 Okay so in this lecture I'll analize anatomy from it's deepest point, I've already done an understanding lecture of human anatomy, but this one is for close it once for ever, the plan is to break the anatomy at it's simplest point of view, it will take alot of work but is neccesary for further practices.
Okay here I suggest some skeleton break down but here is just the rib cage and head, I need to analyze the pelvic basin and legs, after break up the skeleton will be time for muscles, and so on.
Keep on!